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Thursday, September 25, 2008
Barriers and Challenges to Designing the Ideal Virtual World for Higher Education - Chris Johnson (“ScubaChris Wollongong”), Educause Review
When designing a virtual world, or any other Web 2.0 tool, users need to recognize that there are basic barriers to institutional change. These barriers include first-order barriers, issues that are extrinsic to the faculty such as “lack of access to computers and software, insufficient time to plan instruction, and inadequate administrative and technical support,” and second-order barriers, issues that “are intrinsic to teachers and include beliefs about teaching, beliefs about computers, established classroom practices, and unwillingness to change.”1 Based on my research and interviews, however, there are various additional barriers to implementing a virtual world. Some of these barriers have fairly simple solutions. For example, a world that requires higher-level graphics cards can simply wait until those cards become inexpensively available. Other barriers—discussed below—deal with significant limitations that will require careful thought.
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