Online Learning Update - a blog published daily since 2001 by Ray Schroeder, Professor Emeritus, University of Illinois at Springfield |
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Online Learning News and Research
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Friday, August 03, 2007
Colleges Bring Learning to a Virtual World - Katie Stuhldreher, The Philadelphia Inquirer
Second Life uses a gaming interface that allows users to create a virtual character, or avatar, representing themselves. Avatars can fly, teleport and dress however they like -- even in a cat suit. Students can take practice quizzes, access lecture clips, look at three-dimensional molecular models, and just chat with other students and faculty.
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