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Monday, August 11, 2003
Educators say the virtual worlds of video games help students think more broadly - SCOTT CARLSON, the Chronicle
There are moments when James Gee seems like a teenager in the body of a middle-aged man. Many of those moments have to do with video games. Mr. Gee is a distinguished professor of education at the University of Wisconsin's flagship campus here, but it is conversations about video games that win his undivided attention.... This isn't the talk of a hobbyist or an eccentric, but of a serious scholar who is taking a lead in an emerging field. Mr. Gee thinks that video games -- even those like Return to Castle Wolfenstein, in which players run around and blast Nazis -- hold the key to salvaging American education. His argument was recently delivered in a compact book: What Video Games Have to Teach Us About Learning and Literacy (Palgrave Macmillan).
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